Interactive Multimedia Training for Assistive Technology Using Computer-Based Device Simulations and 3D EnvironmentsBy Fleming, Bernard P.; Fleming, Jo E.; Cunningham, Robert P.; Edyburn, Dave L.; RESNA 2000: Technology for the New Millenium, Vol. 20, No. 1, pp. 273-275
Publication Date: June/July 2000
Paper on the design and development of an interactive multimedia program to provide essential information and training on a wide range of assistive technology (AT) devices and systems for people with disabilities, their families and advocates, and professionals who provide AT services. The training incorporates a variety of instructional strategies and technologies, including user-controlled, computer-based simulations of assistive devices and 3D-rendered objects that can be viewed and manipulated by the user. The program allows the user to obtain information and training on selected devices, including features and technical characteristics, basic principles of operation, technical requirements and compatibility, and potential applications and typical uses. Photos are included to illustrate the Adaptive Computer Technology Room, which is presented in 3D on a computer screen via QuickTimeVR technology from Apple Computers. Device simulation was accomplished using Authorware Attain 5.1 from Macromedia. The user can view products in the Adaptive Computer Technology Room and choose a product that he or she would like to learn more about. Devices mentioned include refreshable braille displays, speech recognition software, on-screen keyboards, and Intellikeys from R.J. Cooper and Associates, an expanded and modified keyboard.
Assistive Products Discussed: INTELLIKEYS
Published by: Rehabilitation Engineering & Assistive Technology Society of North America (RESNA) (Website:http://www.resna.org)