Kids Click and Learn: Meeting the Literacy Needs of Disabled Children and Youth Using Language Rich Multimedia Applications
By James, Diana P., EdD, CCC, SLP; Assistive Technology - Shaping the Future: AAATE 2003 Conference Proceedings, Vol. 11, No. 1, pp. 227-231Publication Date: 2003
Paper describes how inexpensive commercial multimedia software can be creatively adapted to increase language, learning, and literacy skills. Software programs designed with engaging, animated graphics, learning games, humor, and upbeat music, which are together referred to as multimedia, can generally improve the educational experience of students with autism, attention deficit disorder, Down’s syndrome, and central auditory processing disorder. Multimedia is defined as any combination of text, graphic art, sound, animation, and video that is delivered by a computer. Multimedia applications allow students to approach and interact with applications that facilitate learning with their own agendas and at their own pace. Through interacting with such programs, students with learning, cognitive, or psychological disabilities can begin to become more active in learning while increasing their language, reading, and communication skills.
Published by: IOS Press (Website:http://www.iospress.nl)
Association for the Advancement of Assistive Technology in Europe (AAATE) (Web Site: http://www.aaate.net )
ISBN: 1-58603-373-5

