JumpStart Artist
By Creamer, Jane; ConnSENSE Bulletin, Vol. 4, No. 5Publication Date: January 2003
Article reviews the JumpStart Artist art software program in terms of its usability among students in kindergarten through third grade. The program includes five activities that present artistic concepts such as texture, shape, line, value, lighting, symmetry and form. The activities feature a concentration/memory game, in which students must match similar artistic elements. An open-ended art area for experimentation is included, where students can use tools such as chalk, paint, needlepoint patters, and tissue paper. Students can also create movies with their own artwork and images imported from other programs. The author contends that students must be proficient with the mouse in order to use the program, and must also be able to follow the instructor’s directions. The program was effective among students with learning disabilities so long as they had some basic mouse skills. Upon first using JumpStart Artist, the author began using the program in her daily lesson plans, as the students found the program interesting and fun.
Published by: ConnSENSE (Connecticut's Special Education Network for Software Evaluation) (Website:http://www.connsensebulletin.com)
NEAT (New England Assistive Technology) Marketplace (Web Site: http://www.neatmarketplace.org )
A.J. Pappanikou Center for Developmental Disabilities (Web Site: http://www.uconnucedd.org )
Connecticut Tech Act Project (Web Site: http://www.cttechact.com )
Link to text: http://www.connsensebulletin.com/jumpstart.html

