A.T. Literature- Cognitive and Motor Skills
- A Bumper Crop of Holiday Gifts for Disabled Kids
- A Computer-Based Procedure for Assessing Functional Cognitive Skills in Patients With Neurological Injuries: The Virtual Street
- A Fairy Godfather for People with Cognitive Disabilities
- A Model for Implementing Computer Use With Infants District Wide
- A Randomized Clinical Trial Study on the Effectiveness of a Tele-Analogy-Based Problem-Solving Programme for People With Acquired Brain Injury
- A Retrospective Analysis of Technology Use Patterns of Students with Autism Over A Five-Year Period
- A Review of Play Attention
- A Review of Study Skill Programs for Dyslexic Students
- Accessible Reading Intervention: A Work in Progress
- An Affordable, Computerised, Table-Based Exercise System for Stroke Survivors
- An Approach to the Design of Socially Acceptable Robots for Children With Autism Spectrum Disorders
- An Internet Training Intervention for People With Traumatic Brain Injury: Barriers and Outcomes
- Assessment of Computer-Based Preferences of Students With Profound Multiple Disabilities
- Assistive Technology for Students With Autism
- Attention Analysis in Interactive Software for Children with Autism
- Brain Training Game Improves Executive Functions and Processing Speed in the Elderly: A Randomized Controlled Trial
- Collaborative Virtual Environment Technology for People With Autism
- Combining Interactive Fun with Learning
- Computer Assisted Instruction for Toddlers With Disabilities
- Computer Games Help Autistic Children Read Faces
- Computer Software as an Interactive Learning Tool
- Computer-Based Reading Instruction for Young Children With Disabilities
- ConnSENSE Review: Puddingstone Place
- Cornerstones: A New Approach to Literacy Development for Deaf and Hard of Hearing Children
- Development of an Interactive Rehabilitation Game Using the Nintendo WiiFit Balance Board for People With Neurological Injury
- Doctors and Engineers Develop Virtual-Reality Recovery for Stroke Victims
- Dyslexia: Strategies for Success - Developing and Consolidating Tracking Skills Through ITC
- Early Learning 1
- Earobics
- Effectiveness of the ISAAC Cognitive Prosthetic System for Improving Rehabilitation Outcomes With Neurofunctional Impairment
- Effects of Computerized Leisure Education on Self-Determination of Youth With Disabilities
- Evaluating Interventions With an Adaptive Video Game Platform for Children With Cerebral Palsy
- Feasibility of Computerized Brain Plasticity-Based Cognitive Training After Traumatic Brain Injury
- First Keys to Literacy v2
- From Logos to Orthographic Symbols: A Multilevel Fading Computer Program for Teaching Nonverbal Children With Autism
- Home-Based Computer-Assisted Cognitive Training
- Individualized, Home-Based Interactive Training of Cerebral Palsy Children Delivered Through the Internet
- Information Technology Access for Elders With Cognitive Disabilities: Picture Planner Icon-Driven Activity Planning Software
- Innovation Without Boundaries
- Interactive Sensory Teaching and Learning
- Introducing SOLO Part 3
- Introducing SOLO Part I
- Judy Lynn Software Reviews
- Laureate's New Sterling Editions: Featuring Optimized Intervention and the Sterling Administration System
- Literacy Instruction for Older Struggling Readers: What Is the Role of Technology?
- Mind Reading: The Educational Software System that Teaches Emotions
- Modelisation of ADLs in its Environment for Cognitive Assistance
- Modified Home Video Game Shows Promise for Improving Hand Function in Teens With Cerebral Palsy
- New Way to Make Switches
- Personal Digital Assistants as Cognitive Aids for Individuals With Severe Traumatic Brain Injury: A Community-Based Trial
- Promoting Word Study Independence: One District's Success
- Resources for Adapting Low Vision Training Materials for the Adult With Low Literacy Skills
- Rigorous Visual Training Teaches the Brain to See Again After Stroke
- Slater Software Announces New Products and Upgrades
- Specialized AAC Vocabulary
- SpinOut Stories
- Students in India Improve Literacy Skills Using Fast ForWord
- Teach-M: A Pilot Study Evaluating an Instructional Sequence for Persons With Impaired Memory and Executive Functions
- Technology Supports for Differentiated Instruction
- textThing
- The Application of ABA to Technology: The Discrete Trial Trainer
- The Benefits of a Cognitive Orthotic in Brain Injury Rehabilitation
- The Effects of Internet-Based Home Training on Upper Limb Function in Adults With Cerebral Palsy
- Therapy for Oral Apraxia, Dysarthria, and Developmental Speech Disorders
- Typing Tutor Comparison
- Using Music to Help Children With Disabilities Play
- Using Virtual Reality in Psychology: Virtual Worlds in Treating Agoraphobia and Acrophobia
- Virtual Assistive Robots for Play, Learning, and Cognitive Development
- Virtual Reality in Neurologic Rehabilitation of Spatial Disorientation
- Virtual Reality in the Rehabilitation of People With Intellectual Disabilities: Review
- Wordshark 3S

