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ASSETS 2006 - The Eighth International ACM SIGACCESS Conference on Computers and Accessibility

Periodical Web Site:
http://www.sigaccess.org/assets06/

Published by:
Association for Computing Machinery
Sponsored by:
SIGACCESS (ACM Special Interest Group on Accessible Computing)

30 articles listed on AbleData

  1. A Multi-Domain Approach for Enhancing Text Display for Users with Visual Aberrations
  2. A Voice-Activated Syntax-Directed Editor for Manually Disabled Programmers
  3. Accessibility Evaluation Based on Machine Learning Technique
  4. Accommodating Color Blind Computer Users
  5. Alternative Text Entry Using Different Input Methods
  6. American Sign Language Recognition in Game Development for Deaf Children
  7. Analyzing Visual Layout for a Non-Visual Presentation-Document Interface
  8. Are "Universal Design Resources" Designed for Designers?
  9. Are Disability-Access Guidelines Designed for Designers? Do They Need to Be?
  10. Attention Analysis in Interactive Software for Children with Autism
  11. Determining the Impact of Computer Frustration on the Mood of Blind Users Browsing the Web
  12. Developing Steady Clicks: A Method of Cursor Assistance for People with Motor Impairments
  13. Dynamically Adapting GUIs to Diverse Input Devices
  14. From Letters to Words: Efficient Stroke-Based Word Completion for Trackball Text Entry
  15. Functional Web Accessibility Techniques and Tools from the University of Illinois
  16. Indirect Text Entry Using One or Two Keys
  17. Indoor Wayfinding: Developing a Functional Interface for Individuals with Cognitive Impairments
  18. Interactive Tracking of Movable Objects for the Blind on the Basis of Environment Models and Perception-Oriented Object Recognition Methods
  19. Lambda: A Multimodal Approach to Making Mathematics Accessible to Blind Students
  20. Measuring Website Usability for Visually Impaired People - A Modified GOMS Analysis
  21. Mobile ASL: Intelligibility of Sign Language Video as Constrained by Mobile Phone Technology
  22. Networked Reminiscence Therapy for Individuals with Dementia by Using Photo and Video Sharing
  23. Non-Speech Input and Speech Recognition for Real-Time Control of Computer Games
  24. The Vocal Joystick: Evaluation of Voice-based Cursor Control Techniques
  25. Transforming Flash to XML for Accessibility Evaluations
  26. Understanding Emotion Through Multimedia: Comparison Between Hearing-Impaired People and People With Hearing Abilities
  27. Usability and Accessibility Issues in the Localization of Assistive Technology
  28. Using an Audio Interface to Assist Users Who Are Visually Impaired with Steering Tasks
  29. WebInSight: Making Web Images Accessible
  30. Where's My Stuff? Design and Evaluation of a Mobile System for Locating Lost Items for the Visually Impaired

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