Memory Improvement Tutorial Program
Products are listed alphabetically.
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ALPHABET TRACK
Alphabet Track is a pre-reading tutorial program designed for use by children with learning, vision, or cognitive disabilities. Students move through eight activities at their own pace. All the activities are switch-accessible and fully configurable to meet each student's individual needs. For example, students may decide to replace the program's built-in audio with their own voice reciting the alphabet and pronouncing each letter. The alphabet arc format used in each activity serves as a visual...[More Information]
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ANIMAL HABITATS Animal Habitats is a fully inclusive academic tutorial program designed to enhance language, reading, writing, speech, and cognitive skills for children in primary grades with developmental and physical disabilities. This collection of educational activities features a range of integrated support materials to effectively use the computer as a whole language tool in the classroom. This program uses an original story to introduce users to five habitats: the jungle, the desert, the grasslands, the ...[More Information]
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BUILD-A-SENTENCE
Build-a-Sentence is a language tutorial program designed for use by children with developmental or learning disabilities, autism spectrum disorder, language disabilities, or hearing impairments, or adults with aphasia. This interactive program strengthens labelling of nouns, verbs, and objects and production of 2- and 3-part sentences. Features include graded levels of difficulty; use of high frequency everyday vocabulary; modification of vocabulary to suit user needs; practice nouns or pronouns...[More Information]
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CAPTAIN'S LOG: THE COMPLETE COMPUTERIZED MENTAL GYM
The Captain's Log is a cognitive skills, memory improvement, and visual perceptual training program designed for use by individuals with brain injury, cognitive disabilities, or learning disabilities. It contains a wide range of cognitive exercises to help develop attention, concentration, memory, eye-hand coordination, basic numeric concepts, and problem solving/reasoning skills. Modules include Attention Skills - Developmental; Visual Motor Skills; Conceptual Skills; Numeric Concepts/Memory Sk...[More Information]
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COGREHAB - XP: COMPUTER PROGRAMS FOR COGNITIVE REHABILITATION COGREHAB – XP: Computer Programs for Cognitive Rehabilitation are cognitive rehabilitation programs to aid therapists and others involved in rehabilitation to evaluate cognitive function and provide training in associated cognitive and information processing problems. The series includes a collection of programs which address various cognitive functions impaired by brain injury from head trauma, stroke, brain tumor surgery, anoxia, and brain infections. The cognitive domains include: Memory, Att...[More Information]
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CON-SIGN-TRATION 1, 2, 3, & 4
Con-SIGN-tration 1, 2, 3, and 4 are memory improvement and sign language programs designed for use by individuals who are deaf or hard of hearing. Each program comes on a CD-ROM that includes game programs that teach over 250 words in sign and English. Games can be played at two levels of difficulty. The program keeps score and randomizes every time it is played. Words are taught in 10 categories. In Con-SIGN-Tration, the categories are actions, numbers, time, food, colors, animals, people, oppo...[More Information]
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CONCENTRATE! I ON WORDS & CONCEPTS CONCENTRATE! I On Words & Concepts is a language, vocabulary enhancement, and memory improvement tutorial program designed to exercise short term memory, enhance word knowledge, foster cooperative play and provide recreational enjoyment for children and adults who have a developmental, physical, or language learning disability or autism, or adults with traumatic brain injury and aphasia. It is a series of educational games that reinforces the lessons of the Words & Concepts series (see separate ...[More Information]
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CONCENTRATE! II ON WORDS & CONCEPTS CONCENTRATE! II On Words & Concepts is a language, vocabulary enhancement, and memory improvement tutorial program designed to exercise short term memory, enhance word knowledge, foster cooperative play, and provide recreational enjoyment for children and adults who have a developmental, physical, or language learning disabilities or autism, or adults with traumatic brain injury and aphasia. This program is a series of educational games that reinforces the lessons of the Words & Concepts II (see...[More Information]
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CONCENTRATE! III ON WORDS & CONCEPTS CONCENTRATE! III On Words & Concepts is a language, vocabulary enhancement, and memory improvement tutorial program designed to exercise short term memory, enhance word knowledge, foster cooperative play, and provide recreational enjoyment for children and adults who have a developmental, physical, or language learning disability or autism, or adults with traumatic brain injury and aphasia. It is a series of educational games that reinforces the lessons of the Words & Concepts III (see separate ...[More Information]
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DAKIM BRAINFITNESS SOFTWARE
Dakim BrainFitness Software is a cognitive skills and memory improvement tutorial program designed to enhance or maintain memory and other cognitive functions in seniors, people with cognitive, neurological or memory disabilities or individuals with brain injury. This software provides a structured system of exercises designed to help the user stimulate six essential cognitive domains: short-term memory, long-term memory, language, computation, visuospatial orientation and critical thinking. Dak...[More Information]
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DAKIM BRAINFITNESS SYSTEM
The Dakim BrainFitness System is a computer with touch screen that comes with a cognitive skills and memory improvement tutorial program designed to enhance or maintain memory and other cognitive functions in seniors, people with cognitive, neurological or memory disabilities or individuals with brain injury. The system consists of a touch screen computer (with no keyboard or mouse), a pair of stereo headphones, and the Dakim BrainFitness Software (see separate entry), which is preloaded onto th...[More Information]
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DINO-GAMES DINO-GAMES are academic tutorial programs designed for individuals with a learning disability. DINO-DOT is a collection of sot-to-sot games which enhance number concepts, counting, sequencing skills, and spacial perception. Games can be selected using patterns of three, six, nine or twelve dots. The mode of play, difficulty level, auditory feedback and scan speed can be controlled manually. DINO-FIND is a game of concentration that stimulates memory and pattern recognition and provides scanning ...[More Information]
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FOCUS GPS
Focus GPS is a cognitive aid application and prompter designed for use by students with ADHD (attention deficit hyperactivity disorder). This application, or "app," boosts the user's academic and cognitive performance by supporting the user in the executive function areas of memory, concentration, and organization. It helps students to step logically through complex thought and scheduling processes, allowing them to manage changing priorities. The "What’s Up?" feature enables users to organize t...[More Information]
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HUNGRY SHARK AND FRIENDS The Hungry Shark and Friends is an early reading and math skills tutorial program designed for use by children with cognitive and physical disabilities. The program offers six animated activities, each with its own colorful overlay; writing extensions using IntelliTalk (see separate entry); 30 pages of enrichment activities and reproducible masters; and adaptations for keyguard and switch users. The activities include Four Stripy Fish Swimming in the Sea (counting, sequencing, and rhyming skills...[More Information]
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LEARN MORE THRU GAMES
Learn More Thru Games is a single control switch game program library designed for use by children with learning disabilities or cognitive disabilities and children with upper extremity disabilities or fine motor disabilities who use switch input. It includes four games on one CD: Coloring Books, Jigsaw Puzzles, Memory Games, and Building Blocks. Each program includes images and sounds to which users can add. For example, teachers can turn digitized pictures of students and their surroundings in...[More Information]
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MEMORY: THE FIRST STEP IN PROBLEM SOLVING Software for kindergarten to sixth grade students. Teaches problem solving through sequencing activities, memory activities, matching, integrating parts, regrouping objects, and remembering instructions. Three packages targeted for three age groups; teacher's guide included. Compatible with an 48 K Apple, 64 K IBM PC, 128 K PC jr or Corvus. Requires a color monitor....[More Information]
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MULTI-SCAN
Multi-SCAN is a single switch activity center designed for individuals who have alearning disability and are limited to the use of a single switch. It features the four educational DINO-GAMES (see separate entry) in one complete package. On top of that there are five fraphic libraries appropriate for a wide range of ages and abilities. The catagories include Animals, Cosmetology, Independent Living, Sports and Vocations. Multi-SCAN allows you to select a graphic library, choose games and set a s...[More Information]
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RANDT MEMORY TEST The Randt Memory Test evaluates mild to moderate memory loss in a variety of neurologically involved populations, including the elderly. The test consists of modules which evaluate primary, rote, associative, discourse, and incidental memory functions. A picture recognition and recall paradigm and general information section are also part of the test. The test takes 20-25 minutes to administer, plus an optional 5-minute follow-up 24 hours later by telephone or in person. The Randt test must be a...[More Information]
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READER RABBIT 1 & 2 Reader Rabbit 1 & 2 are academic tutorial programs designed to strengthen reading, spelling, word recognition and vocabulary skills for children with a developmental disability. Reader Rabbit 1 is an early reading program featuring challenging, game-like activities with an acrobratic rabbit, animated graphics and sound effects. There are four imaginative, sequenced games with activities that help beginners improve letter and word recognition, memory skills and vocabulary. Reader Rabbit 2 is a fo...[More Information]
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THINKIN THINGS COLLECTION 1 Thinkin' Things Collection I is a cognitive skills tutorial program designed to develop a wide range of thinking skills including visual and auditory memory, visual and discrimination, and logic and creativity for children who are developmentally delayed. The program offers six activities where students make logical comparisons, work with attributes, deduce "secret rules," and repeat and improvise musical patterns and tunes. Flying Spheres and Flying Shapes allow students to experiment with spat...[More Information]
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THINKIN THINGS COLLECTION 2 Thinkin' Things Collection 2 is a perceptual training program designed to help students build higher level thinking skills for children who have a learning disability. This program is available in the original disk version or the new CD-ROM format, and contains the same familiar characters from Thinkin' Things Collection 1. It is designed to help students learn to read and write rhymes and recognize symbol/sound relationships. There are also games to develop their memory, listening and observati...[More Information]
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TOUCH IT! CONCEPTUAL SKILLS Touch It! Conceptual Skills is a set of seven cognitive skills training programs for the IBM TouchWindow system. (See separate entry.) These computer software programs are designed to teach and assist persons with cognitive disabilities in developing short-term memory, basic reasoning, visual scanning, categorizing, and perceptual discrimination with a focus on memory enhancement, basic reasoning, and conceptualization of abstract ideas. The programs are interactive; users participate with the t...[More Information]
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WHEEL OF SOUNDS
Wheel of Sounds is a cause and effect training program designed for use by individuals with cognitive disabilities. This switch-activated game plays an object's sound when the object is selected by the spinner. The spinner is activated by step scanning, timed scanning, a single switch press, a mouse click, or touch-screen. Once the picture is selected and the sound is played, a new picture will take its place. Wheel of Sounds gives the user the capability of setting the field of pictures to disp...[More Information]
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WHERE IN THE WORLD IS CARMEN SANDIEGO? JUNIOR DETECTIVE VERSION "Where In The World Is Carmen Sandiego?" is a memory improvement tutorial program designed to introduce world geography for students who have a developmental or physical disability. Students chase Carmen and her V.I.L.E. henchmen through seven regions of the world while using their deductive reasoning skills to determine each move. The program is icon-based and does not require reading skills. With the use of visual skills rather than text-based clues, students develop memory and matching skills...[More Information]
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