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-------- PROTOTYPE --------- PURPOSE: To create a prototype of an electronic glove which monitors post stroke patient progress while they play video games. Students at McGill University in Quebec, Canada have developed an electronic glove that can monitor how well people recovering from a stroke are playing video games. Sensors throughout the glove provide detailed information about hand motion, and the system can send the data to a physician or rehabilitation specialist. The glove can track the movements of the wrist, the palm and the index finger using several inertial measurement units. It allows patients to exercise in their own homes with minimal supervision, while at the same time permitting doctors to monitor their progress from a distance. Patients can monitor their progress using software which generates three-dimensional models and displays them on a screen, while at the same time sending the information to the treatment team. The glove was developed by the students in response to a design request from the startup company Jintronix Inc. The students met with company representatives once a week for several months to develop the glove. By using more accurate and less expensive sensors, the students were able to develop a glove that currently costs $1000 to produce. TITLE: Smart Glove May Help Recover from Stroke, Improve Video Gaming Skills. WEBSITE: medGadget. REF: http://www.medgadget.com/archives/2011/04/smart_glove_may_help_recover_from_stroke_improve_video_gaming_skills.html.
This product record was updated on September 6, 2011.
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Record 27 of 29.