Products are listed alphabetically.
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BALANCE TRAINING SYSTEM FOR CHILDREN -------- PROTOTYPE --------- PURPOSE: To create a prototype of a balance training system for children with disabilities using Wii balance board technology. Students from Rice University linked together five Wii balance boards to a computerized motion tracking system and developed a game based on this system to help children advance their balance skills. The boards are lined up in a row between active handrails that provide feedback on how heavily users depend on their arms. The game requires the...[More Information]
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CRAWL-THROUGH BEAD CHAIN WITH MUSIC (MODEL 206)
The Crawl-Through Bead Chain with Music, model 206, is a sensory integration activity designed for use with children with mobility, visual, neurological, and cognitive disabilities This bead-chain curtain is suspended from a free-standing frame that enables children to crawl through. As the child crawls through, moving the bead chains activates a built-in music box, providing auditory reinforcement of movement....[More Information]
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HANDS AND FEET MARKERS (MODELS THC02107 & THC02108)
Hands and Feet Markers, models THC02107 and THC02108, are floor footprints and hand markers designed for use in by children with disabilities during motor skills activities. These colorful hand and feet markers can be used by therapists and classroom educators to create activities that combine movement and cognitive skills. They can placed to set up an obstacle course that requires motor planning, right left discrimination, bilateral coordination, and other therapeutic goals. These tough, poly v...[More Information]
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LOPES
-------- PROTOTYPE --------- PURPOSE: To create a prototype of a lower-extremity powered exoskeleton to access motor skills and assist in teaching individuals with stroke how to walk again. Researchers at the Netherlands’ University of Twente have developed the LOwer-extremity Powered ExoSkeleton (LOPES), a robotic device to assess motor skills and assist in teaching individuals with stroke how to walk again. The newest version of LOPES allows for eight degrees of freedoms, which provides the le...[More Information]
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RECOGNIZING LANDFORMS: AN AUDIO-TUTORIAL PROGRAM IN MAP STUDY (MODEL 1-01110-00)
Recognizing Landforms: An Audio-Tutorial Program in Map Study, model 1-01110-00, is audio map skills training designed for use by students who are blind or have low vision. This audio program uses fun characters on audio cassette tape to introduce 40 map reading skills, such as distinguishing mountains from valleys and channels from bays. The program includes ten brightly colored tactile landforms; six two-track, 1 7/8 ips (inch per second) cassette tapes; and teacher's and program manuals in pr...[More Information]
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SOMATOSENSORY BEAD CHAIN (MODEL 355) The Somatosensory Bead Chain, model 355, is a sensory integration activity designed for use with children with cognitive, neurological, and visual disabilities. Mounted on a sturdy plastic base with suction cups to secure it in position, this bead curtain provides sensory reinforcement as the child reaches out to cause the bead chains to move....[More Information]
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SPEEDY RECOVERY VEHICLE -------- PROTOTYPE --------- PURPOSE: To design and assemble a wheelchair that is fun and visually appealing to children with disabilities. The Speedy Recovery Vehicle combines the functionality of traditional wheelchairs with the visually appealing design of racing dune buggies. The vehicle includes a custom-welded frame, smooth rolling wheels, a reclining seat, footrests, armrests, safety belt, an IV pole, storage area for an oxygen tank, and a colorful interactive steering wheel. Its small si...[More Information]
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SPORTIME DIRECT CUE The Sportime Direct Cue is a direction tutorial program designed to guide the direction, movement and placement of body parts for young children (early walkers) and chair users. The program can be used individually or in group sessions. The components consist of curved lines, hand and foot prints, and arrows fabricated from a pliable vinyl material. The user is able to construct multi-sized circles, walk-along pathways, or a pattern of choice with arrows directing the way. OPTIONS: There are six...[More Information]
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